I've been interested in Chiptune music for about 10 years now, ever since I was 5. But I've only recently been REALLY wanting to go 'full-fledged chiptune.' And I own some of the necessities, however I'm having trouble understanding what to do.. I have no knowledge of electronic engineering. Apparently on one of the forums it says something about having to put LSDJ (a popular program used to make Chiptune music) on a game cartridge, then into the Gameboy. I have no clue how to do that to a game cartridge... Muchless do I even have the tools to do so unless I were to bust it open and break the screws.. I have 2 Gameboys: 1 Gameboy Original (grey.) 1 Gameboy Color (cyan.) I have knowledge of using vsts and plugins to make Chiptune, so that part isn't so difficult. I've composed on Nanoloop before and MilkyTracker. I just have no clue how to engineer this project, or what to do at all. Does anyone have any knowledge of making Chiptune? Incase you don't know what Chiptune is; here is an example: http://www.youtube.com/watch?v=_k6a_ksWZqU&feature=related It is music made upon using audio-chips from old video game platforms, or even making your own from scratch, and using a Gameboy as an instrument. Sometimes even Nintendo systems and other ACTUAL consoles, but the Gameboy is the most popular instrument of Chiptune.